Illifaern

History
Illifaern is an ancient elven longsword created in Myth Drannor during the fall by a small cabal of elven archmages. It was a final defensive action taken by the city to help reduce the number of outsiders fighting for the army of darkness. The goal being not to kill but to purge. The original wielder of the weapon was taken to an old House Durathil vault which they gave a name and aimed the blade's primary magics at. It was chosen for it's protective magics which caused the vault to be nigh indestructible as well as nullifying inbound and outbound scrying, telepathy, and teleportation. The weapon enhances the wielders natural atheltics and acrobatics to allow for stealth, maneuverability, and evasion rather than direct assult.

Statistics
Illifaern: +3 Jumping Cold Iron Longsword of Sending
 * +4 to all Strength and Dexterity based skills
 * +2 dodge bonus to Armor Class
 * +2 Initiative Bonus
 * +2 on all saves versus spells and spell-like abilities
 * Emits an aura of good, which overcomes Damage Reduction Good

Jumping(Magic of Faer&ucirc;n): When grapsed, the weapon acts as a ring of feather falling. Once every other round, the wielder can jump with a +30 bonus on a Jump check. The character's height does not limit the distance jumped.

Sending(Lost Empire of Faer&ucirc;n): A weapon with the ability transports any creature it strikes to a place of the wielder's choosing on a roll of natural 20, followed by a successful roll to confirm the critical hit. The wielder must select the opponent's destination as a free action when the confirmation roll is made. The selected location must be a place that the wielder has personally visited or seen, and it must be on the same plane as the wielder is at that time. If no location is indicated, the opponent is not transported. This ability otherwise functions like the teleport spell.